GRE Physics Companion: Rolling Without Slipping
For pure rolling on a stationary surface,
and
when consistent rolling magnitudes are used.
The total kinetic energy is
Figure 1. A compact strategy for rolling problems: test the contact constraint, write translation
and rotation separately, connect them with aCM = Rα only if no slipping occurs, and verify the
required static friction.
1 High-value GRE facts
- Pure rolling means zero relative velocity at the contact point.
- On a stationary surface, the instantaneous contact point has zero velocity.
- The top point of a rolling wheel has speed 2vCM.
- The contact point generally has nonzero acceleration.
- rolling kinetic energy contains both translation and rotation.
- Static friction is not automatically μsN.
- Static friction can point forward, backward, or vanish.
- For ICM = βMR2, downhill rolling gives a = g sin 𝜃∕(1 + β).
- A smaller β gives a larger downhill acceleration.
- If the required static friction exceeds μsN, slipping begins and the rolling constraint
fails.
Part I: Original GRE-style problems
Problem 1: top-point speed
A wheel rolls without slipping to the right with center of mass speed v. The speed of the top point
is
- 0
- v∕2
- v
- 2v
- 4v
Problem 2: contact-point speed
For the same wheel on a stationary surface, the instantaneous speed of the material point touching
the ground is
- 0
- v∕2
- v
- 2v
- ω2R
Problem 3: contact acceleration
For uniform-speed rolling on a horizontal surface, the instantaneous contact point has
- zero velocity and zero acceleration
- zero velocity and nonzero acceleration
- nonzero velocity and zero acceleration
- speed 2v and zero acceleration
- constant downward acceleration
Problem 4: disk kinetic energy
A uniform disk rolls without slipping at center of mass speed v. Its total kinetic energy
is
Mv2
Mv2
Mv2
- Mv2
Mv2
Problem 5: solid cylinder incline
A uniform solid cylinder rolls without slipping down an incline of angle 𝜃. Its acceleration
is
g sin 𝜃
g sin 𝜃
g sin 𝜃
- g sin 𝜃
g sin 𝜃
Problem 6: hoop incline
A thin hoop rolls without slipping down the same incline. Its acceleration is
g sin 𝜃
g sin 𝜃
g sin 𝜃
- g sin 𝜃
- 2g sin 𝜃
Problem 7: rolling race
A solid sphere, uniform disk, and thin hoop of equal outer radius roll without slipping from rest
down the same incline. Which reaches the bottom first?
- hoop
- disk
- solid sphere
- all arrive together
- the answer depends only on mass
Problem 8: static-friction direction on incline
A symmetric body rolls freely down an incline without slipping. The static friction on the body
points
- down the incline
- up the incline
- Normal to the incline
- vertically upward
- always zero
Problem 9: work by ideal static friction
For pure rolling on a stationary ideal rigid surface, the instantaneous power delivered by static
friction at the contact point is
- always positive
- always negative
- zero
- fvCM
- fRω only
Problem 10: insufficient friction
If the static friction required for rolling exceeds μsN, then
- the wheel must remain in pure rolling
- slipping begins
- angular velocity becomes zero
- center of mass velocity becomes zero
- normal force vanishes
Problem 11: force through center
A horizontal force is applied through the center of a wheel initially at rest on a rough
horizontal surface. To make the wheel roll right without slipping, static friction generally
points
- right
- left
- upward
- downward
- friction must be zero
Problem 12: applied clockwise torque
A clockwise torque is applied to a wheel on a rough horizontal surface with no separate
horizontal force through the center. If the wheel rolls right without slipping, static friction
points
- right
- left
- upward
- downward
- friction must vanish
Part II: Complete worked solutions
Solution 1
The top-point rotational velocity is in the same direction as the center of mass translation:
Using
Answer: (D).
Solution 2
Pure rolling on a stationary surface requires zero relative contact velocity:
Answer: (A).
Solution 3
The contact point is instantaneously at rest, but the normal rotational acceleration remains
nonzero:
Answer: (B).
Solution 4
For a uniform disk,
Thus
| K | = Mv2 +    | (10)
|
| = Mv2 + Mv2 | (11)
|
| = Mv2. | (12) |
Answer: (C).
Solution 5
For a solid cylinder,
Therefore
Answer: (B).
Solution 6
For a thin hoop,
Thus
Answer: (A).
Solution 7
The dimensionless inertia factors are
| βsphere | = , | (17)
|
| βdisk | = , | (18)
|
| βhoop | = 1. | (19) |
The smallest β gives the largest acceleration. Therefore the solid sphere arrives first. Answer:
(C).
Solution 8
For a freely rolling symmetric body, gravity accelerates the center down the slope while uphill
static friction supplies the torque needed to spin the body up. Answer: (B).
Solution 9
The instantaneous contact point has zero velocity:
Hence
Answer: (C).
Solution 10
Static friction cannot exceed its limiting value. If the rolling constraint demands more
than
the contact slips. Answer: (B).
Solution 11
The force through the center creates translation but no torque about the center. Backward
static friction supplies the clockwise torque required for rightward rolling. Answer:
(B).
Solution 12
A clockwise applied torque tends to spin the bottom point backward relative to the surface. Static
friction therefore acts forward to prevent slipping and accelerate the center to the right. Answer:
(A).
2 GRE checklist
- Use the contact-point condition to decide whether pure rolling holds.
- Include both translational and rotational kinetic energy.
- Do not assume contact-point acceleration is zero.
- Treat static friction as an unknown determined by the dynamics.
- Check |fs|≤ μsN after solving a no-slip problem.
- Use ICM = βMR2 to compare rolling bodies quickly.
- Determine friction direction from the tendency to slip, not from the direction of center
of mass motion.
- Abandon vCM = Rω and aCM = Rα once slipping begins.
References
References
[1] J. R. Taylor, Classical Mechanics, University Science Books, 2005.
[2] D. Kleppner and R. Kolenkow, An Introduction to Mechanics, 2nd ed., Cambridge
University Press, 2014.
[3] OpenStax, University Physics, Volume 1, Rice University, 2016.