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[parent] GRE Physics Companion: Common Forces in Mechanics (Example)

GRE Physics Companion: Common Forces in Mechanics

This companion focuses on recognizing the correct force model quickly. The fastest reliable sequence is

                                             ∑
interaction →  direction →  magnitude  law  →     F  = ma.
(1)

PIC

Figure 1. GRE-speed force triage. Identify the physical interaction and direction before inserting a magnitude formula.

1 High-yield force relations

Near Earth’s surface,

W  = mg.
(2)

For simple dry-friction models,

0 ≤ fs ≤ μsN,
(3)

and

fk ≈ μkN.
(4)

For an ideal linear spring,

F =  − kx.
 s
(5)

For an ideal massless string, Tension acts along the string and one continuous string can be modeled with one tension magnitude.

For drag, use velocity relative to the fluid rather than automatically using ground-relative velocity.

PIC

Figure 2. High-yield force-law traps: normal force is not automatically weight, static friction need not equal its maximum, and direction matters before magnitude.

2 Worked GRE example 1: normal force with an angled pull

A crate of mass m is pulled by a force F at angle 𝜃 above a horizontal floor. There is no vertical acceleration. Which expression gives the normal force?

The vertical force equation is

N + F  sin 𝜃 − mg =  0.
(6)

Therefore

|------------------|
|N =  mg −  F sin 𝜃.|
--------------------
(7)

The angled pull reduces the normal force.

3 Worked GRE example 2: static friction is self-adjusting

A horizontal 20 N push acts on a block that remains at rest. The maximum possible static friction is 35 N. What is the actual static friction magnitude?

Because the block remains at rest,

∑
    Fx = 0.
(8)

Therefore static friction supplies exactly the force required to oppose the push:

|----------|
fs = 20 N. |
------------
(9)

It is not 35 N. The value 35 N is only the limiting maximum.

4 GRE-speed questions

  1. A book rests on a level table. The normal force equals mg because (A) normal force always equals weight (B) the vertical acceleration is zero and no other vertical forces act (C) Newton’s third law requires it (D) friction forces it to do so.
  2. A block remains at rest while a 12 N horizontal push acts. The maximum static friction is 30 N. The actual static friction magnitude is (A) 0 N (B) 12 N (C) 30 N (D) impossible to determine.
  3. A spring is stretched to the right from equilibrium. The spring force on the attached mass points (A) right (B) left (C) upward (D) in the direction of velocity regardless of displacement.
  4. A mass hangs from a single vertical ideal string and accelerates upward. The tension is (A) less than mg (B) equal to mg (C) greater than mg (D) zero.
  5. An object moves east through air while the air itself moves east even faster. The drag on the object points (A) east (B) west (C) upward (D) drag must be zero because both move east.

5 Answers and rationales

  1. B. Here the vertical equation is N −mg = 0. The equality is a result of this particular dynamics problem.
  2. B. Static friction adjusts to 12 N, below its 30 N maximum.
  3. B. A linear spring force points toward equilibrium.
  4. C. T − mg = ma with upward a > 0 gives T > mg.
  5. A. The object moves west relative to the faster eastward air, so drag opposes that relative motion and points east.

References

[1]   PhysicsLibrary, M02-03, Common Forces in Mechanics.

[2]   J. Moore et al., Mechanics Map, CC BY-SA 4.0.


"GRE Physics Companion: Common Forces in Mechanics" is owned by bloftin.
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Other names:  M02-03G
Keywords:  GRE physics, common forces, weight, normal force, tension, friction, spring, drag

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Cross-references: relative motion, displacement, equilibrium, friction, static, acceleration, mass, velocity, drag, magnitude, Tension, force

This is version 1 of GRE Physics Companion: Common Forces in Mechanics, born on 2026-09-28.
Object id is 1338, canonical name is GREPhysicsCompanionCommonForcesInMechanics.
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Classification:
Physics Classification: 45.50.-j (Dynamics and kinematics of a particle and a system of particles)
 45.05.+x (General theory of classical mechanics of discrete systems)
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