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vector addition

(Definition)

If successive displacements carry a point from A to B and then from B to C, the net displacement is

−→    −−→    −→
AB  + BC   = AC.                                  (1)

This is the triangle rule for vector addition.

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Figure 3a, modernized: triangle/parallelogram rule for vector addition.

Drawing both vectors from a common tail gives the equivalent parallelogram rule. Vector addition satisfies

u + v = v + u                                   (2)

and

(u + v) + w =  u + (v + w ).                           (3)

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Figure 3b, modernized: commutativity of vector addition.

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Figure 3c, modernized: associativity of vector addition.

The magnitude satisfies the triangle inequality

∥u + v∥ ≤  ∥u∥ + ∥v ∥,

with equality when the nonzero vectors point in the same direction.

For many vectors, place them head-to-tail in any order. The resultant joins the initial point to the final point. A closed vector polygon has zero sum:

− →    −−→         − →
AB  +  BC  + ⋅⋅⋅ + GA  = 0.

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Figure 3d, modernized: vector polygon and closure.

Problems

  1. For a regular hexagon ABCDEF with center O, construct −→
AB+−→
AC+−−→
AD+−→
AE+−→
AF and compare it with − →
AO.
  2. For triangle ABC, let P,Q,R be the midpoints of its sides and choose any point O in its plane. Construct and compare
    − →    −−→    −→       −→    − →    −→
OA  +  OB  + OC,      OP  + OQ  +  OR.
  3. For any quadrilateral ABCD, let P,Q be the midpoints of diagonals AC,BD, and M the midpoint of PQ. Construct
    −−→    −−→    −−→     −−→
M A +  M B +  M C +  M D.

Source

This article is a modernized restatement of the corresponding Public Domain article in Louis Brand, Vectorial mechanics, John Wiley & Sons, New York, 1930, Chapter I, “Vector Algebra.” The original 1930 edition is the source basis.


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See Also: equality of vectors, vector, vector algebra, negative of a vector, scalar multiplication of vectors, point division and position vectors, vectors in a plane, vectors in space, scalar component and vector projection on an Axis, Cartesian components and direction cosines, centroids and weighted position vectors, vector product, dot product, dot product algebra and geometric applications, cross product, cross product algebra and applications, scalar triple product, summary of vector algebra


Cross-references: mechanics, regular, magnitude, commutativity, vectors
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This is version 2 of vector addition, born on 2026-08-20, modified 2026-08-22.
Object id is 1068, canonical name is VectorAddition.
Accessed 340 times total.

Classification:
Physics Classification: 02. (Mathematical methods in physics)

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