The cross product or vector product is defined by
Like the dot product, it is useful to look at its geometric definition and properties. Instead of the
cosine of the angle between the two vectors the cross product is defined geometrically
as
It is important to see that the unit vector n is normal to the plane defined by the two vectors with
the direction determined by the right hand rule.
It can be easier to remember the definition of the cross product with the determinant
formulation
Vector Product (Cross Product)
For vectors A,B ∈ ℝ3 separated by the smaller angle 𝜃, the cross product is defined
by
where n is the unit normal selected by the right-hand rule.
Figure 16, modernized: right-hand-rule orientation of the cross product.
Its magnitude equals the area of the parallelogram generated by the vectors:
For nonzero vectors,
The cross product is anticommutative:
It is a specifically three-dimensional Euclidean operation in this form.
Modern notation references
The notation and terminology in this modernized article follow standard present-day mechanics
and vector-analysis usage, particularly:
- J. R. Taylor, Classical Mechanics, University Science Books, 2005.
- D. Kleppner and R. Kolenkow, An Introduction to Mechanics, 2nd ed., Cambridge
University Press, 2014.
- H. Goldstein, C. Poole, and J. Safko, Classical Mechanics, 3rd ed., Addison–Wesley,
2002.
Source
This article is a modernized restatement of the corresponding Public Domain article in Louis
Brand, Vectorial Mechanics, John Wiley & Sons, New York, 1930, Chapter I, “Vector Algebra.”
The original 1930 edition is the source basis.