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Collisions involve multiple bodies interacting for a short period of time. The physics of collisions cannot be overlooked. It is used from games such as billiards to probing the subatomic world in billion dollar particle accelerators. The types of collisions to be discussed here are elastic and inelastic collisions.
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"collision" is owned by bloftin.
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Cross-references: types, particle accelerators
There are 12 references to this object.
This is version 1 of collision, born on 2007-08-12.
Object id is 263, canonical name is Collision.
Accessed 1251 times total.
Classification:
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Pending Errata and Addenda
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